Swiftui Graphics · AThevon/genjutsu
Build advanced SwiftUI visuals with Metal shaders
Implements Metal shader effects, Canvas drawing, and iOS 26 Liquid Glass in SwiftUI, covering color, distortion, and layer effects, useful for building holographic, CRT, or glassmorphism visuals in an iOS app.
Good for
- Write a colorEffect shader for pixel color changes
- Add a ripple distortion effect to an image
- Apply Liquid Glass styling to an iOS 26 view
- Source repository
- AThevon/genjutsu
- Category
- Coding
Open-source skills are maintained by their authors and listed as published, with attribution. Results depend on how well the skill fits your task and material.
A good place to start
Write a SwiftUI layerEffect shader that ripples an image outward from where the user taps.

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